Probably the one mod I would recommend would be the
1.7 Roller Rocker arms. It's worth maybe 12-15 rear
wheel hp based on my experience. I may run a few
passes on the 1/4 mi this weekend to check for
improvements in time/speed there. It is an easy mod
to do, and only takes about 3-4 hours at most for the
novice. Other than that, maybe intake manifold
cleanup porting or something.
Sam '00 RT
--- Neal Arita <neal@heide-cook.com> wrote:
> Sam,
> Congratulations on your Dyno results...I should've
> got an R/T...
> Thank you for the input. The .80 for Auto? well,
> it's an average
> drive-train loss. I can live with that.
> The guy who dyno-ed me said the same thing about the
> headers,
> but I am pleased with the results. Do you have any
> suggestions
> to a next mod? (besides turbo, super charger, or
> NO2).
> I think I'll put the stock alternator pulley back
> though, I'm not
> comfortable with the low charging (approx 11 volts)
> on idle.
> Thanks again
>
> Neal Arita - from Hawaii
> '97 CC, 5.2L, Auto
>
>
> >From: "Sam Parthemer" <srp@home.com
> <mailto:srp@home.com> >
> >Subject: DML: RE: Dyno Result Info
>
> >Take your rear wheel HP, 192.8 / .80 = HP at the
> Flywheel for auto (+
> or -
> >5 hp).. so 241 (11 HP over stock with Jet, Cat
> back, headers, pulleys
> and
> >Quick
> <snip>
>
>
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This archive was generated by hypermail 2b29 : Fri Jun 20 2003 - 11:48:43 EDT