RE: DML BBQ Paintball

From: Norah Bleazard (dml@bleazard.net)
Date: Thu May 05 2005 - 20:21:27 EDT


> -----Original Message-----
> From: owner-dakota-truck@bent.twistedbits.net
> [mailto:owner-dakota-truck@bent.twistedbits.net]On Behalf Of
> jon@dakota-truck.net
> Sent: Thursday, May 05, 2005 4:20 PM
> To: dakota-truck-moderator@mail.bleazard.net
> Subject: Re: DML: DML BBQ Paintball
>
<<SNIP

> get you 50 points. (Speaking of disarming the bomb, it could be just
> as simple as having a bomb technician with the team when the bomb is
> found would be considered disarming the bomb, or if I were feeling
> really ambitious, I could put together some "bombs" using a
> microcontroller where it could be set to a certain time and count down,
> the team would have to find it prior to that time. Also, possibly
> disarming the bomb would involve entering the correct code on a keypad,
> or actually snipping wires in a certain order in order to prevent having
> the bomb "detonate". This could potentially involve additional
> intelligence/problem solving such as a task which would be required to
> be accomplished in order to determine the proper disarm code or the
> proper order in which to cut the wires.)
>
> Anybody else have any opinions/ideas in this regard? Or is this a
> dorky idea and you'd rather just have a normal paintball game? :-)

SNIP>>

OK... Jon's been watching too much "24". Now all we need is a CSI team to
come in and analyze the dead... hehehe

ttyl,
Norah



This archive was generated by hypermail 2b29 : Wed Jun 01 2005 - 05:44:45 EDT